Elf Ravager Update v0.0.5 Patch Notes


NEW CONTENT:

SHADED FOREST REGION:

New explorable outdoors area found beyond the elf camp. This region is an elven themed area where nature and forestry is the main focus. Contains the landmark World Tree, an elf tree town, forested lands, and water landscape features. Elves can now be found inside the tree town rather than just the elf camp.

NEW DUNGEON ROOM: 

"Whorehouse"

New ambient dungeon room environment, extension of the brothel.

More gameplay elements are planned for the new locations. Currently contains new sex seats which can be used.

DAY NIGHT CYCLE:

Introduced a dynamic day night cycle to the world. 12 mins of daytime and 12 mins of nighttime respectively. Visibility is greatly reduced during nighttime.

Daytime View:

Nighttime View:

NPC CONTENT:

Reworked Minions: Demon Imp Minions 

There are 2 color variants

Offspring result of breeding between an elven mother and demon male father.  Can be spawned by breastfeeding babies at breastfeeding stations, or is also available through spawning in the cheat menu.

Character Stats: 

10HP Ally

600 Movespeed

1000 aggro, 30 melee range

Damage: 0.5 damage per hit

Two behavior modes: 

Rally to Player mode, will follow the player and attack any hostile enemies when detected nearby. When an orange arrow is shown above the minion’s head, this is the mode it is currently in.

Idle/Ravage mode: Will idle at a designated location, if idle near a non-restrained slave or docile female, will target the nearby female and forcibly attempt to breed her until the player re-rallies the minion or the female is no longer available for breeding. 

Ravage Mode:

 

Idle Mode:

BREEDING ANIMATION SELECTOR:

Added animation selector menu for breeding interactions. When the pressing ‘r’ key to breed, it now opens new animation selector menu.

NEW NPC CUSTOMER SYSTEM:

Added Brothel Imp Customers which periodically visit the brothel when it is set to be opened. You can change whether the brothel is opened/closed at the sign. When closed, no customers will visit the brothel.

Customers will queue at the entrance from hell, during which they will try to find a non-busy breeding station. If none are available, the customer will leave.

If a station is available, the customer will use the station for a duration, at which point the slave in the station will become unavailable for use and also non-interactable with until the sex session is finished. Each customer will attempt to impregnate the slave once. Once finished, the customer will leave and it will be available for use again. You can collect the babies that are born from brothel activity.

Currently supported customer breeding devices:

Pillory, Breeding Pole, Box Pillory, Gloryhole, Sex Seats

NEW SEX ANIMATIONS:

Mating Press:

Plowing:

DoggyStyle: 

NEW BREEDING DEVICES:

Box Pillory:

Makeshift pillory designed for the purpose of mass breeding elven sow. Imp customers can also use this station.

Sex Seats:

Added new sex locations located inside certain seats in the dungeon where you can place slaves inside seats to sit idle in or breed with them. Imp customers can also use this station.

NEW COSMETICS: 

Body Piercings:

Generic Gold Ring Piercings: Nose, Nipples, Belly Button, Clit

Gem Piercings: Nipples, Clit

Heart Gem Buttplug: <3

GURO WARNING

For all the guro and snuff enthusiasts: (reminder, this is OPTIONAL gameplay, you don’t have to partake in any of this content if you choose not to)

EXECUTION HALL EXPANSION: 

“Slaughterhouse”

NEW EXECUTION DEVICES: 

Meathooks: 

Brutally executes slaves through a hanging impalement. The hook is physics based and allows the player to dismember the corpse after. Found in the slaughterhouse.

Drowning Tank:

Executes through drowning with water. Drowning duration is 30 seconds, after which a slave will die of drowning. Also found in the slaughterhouse.

IMPROVED AMPUTATION SYSTEM:

  • Added torso dismemberment option (Bisections)
  • Dismembered body parts now have physics movements, ie joints and hair moves

  • Larger number of dismemberments should be more optimized
  • Fixed bug where it was hard to pick up limbs on table

IMPROVED SAVING SYSTEM:

Corpses are now saved inside execution devices between game sessions

Ie. Stakes, Dungeon Gallows, Meathooks

Gameplay Changes, Bug Fixes and Adjustments:

  • Leashing/following control changed to be linetrace, requires crosshair to be on target
  • Babies now stay for 5 minutes before despawning, prevents too many babies 
  • Fixed being allowed to attack (leftclick) while in sex leading to unexpected slave deaths
  • Fixed bug where whipping was counted as a melee attack. New whipping animation added.

  • Updated Gloryhole Animation

  • Updated Breeding Pole Animation

  • Fixed Slayer Staked Animation
  • Oven remaining closed after in certain cases
  • Cheat menu various bug fixes
  • Fixed ai tracking - Reenable 360 degree detection
  • Improved leashing conditional checks and messaging
  • Fixed levitating follow amputee bug - no longer can follow player while amputated
  • Fixed assassin hair bug

NPC Spawning:

Elves no longer respawn after being killed - prevents permanent elf NPC count. New elves can be respawned in the cheat menu.

Changed NPCS to only render when the player is near them.

Quality of Life:

  • Slaves now orient themselves to look at the player when released from holding
  • Added despawn all elves button to cheat menu
  • Added time stop key ‘\’

New Screenshots Key - F12:

Screenshots are saved in the following directory by default:

C:\Users\[USERNAME]\AppData\Local\TestGame\Saved\Screenshots

Minor UI Changes:

  • UI improvements (exit buttons in certain menus)
  • Added line trace hitmarker for crosshair
  • FPS counter now is togglable with ‘5’ key and is based off the engine console command
  • Dungeon and Map: Added decor, clutter and various other changes.

New Dungeon Bright Lighting Mode:

Uses emissive lighting to illuminate the dungeon rather than just normal lighting, and can be toggled in the cheat menu.

Bright Lighting: (On)

Normal Lighting: (Off)

  • Cages only emit light when occupied with a captive
  • Lights are only rendered when player is near them
  • Reduced lighting overlaps in certain locations

Performance Note: This patch will be more performance intensive as a bunch of new content has been added. I’ve attempted to optimize to the best of my ability currently (World partitioning, Max draw distances, Decreased texture resolutions, etc…) Game optimization and bug fixing will be an upcoming priority. If encountering performance issues, please try lowering video settings. The system requirements on the game store estimates the specs required for running at the target fps. Additionally, high settings use UE5 lumen features with the target frame rate of 60fps, I recommend to reduce to medium or below as it disables lumen and tends to perform much better on lower end systems, at the tradeoff of lower fidelity and lighting quality.

Files

v0.0.5 2.7 GB
Version 5 3 days ago

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Comments

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(+1)

Another amazing and banger update, would love to see the final design for the brothel and the world tree considering it seems to have a lot of potential. I hope you can add some stock music in those area so it wouldn't feel so quiet.

(+1)

Huge update! Amazing work man. Truly a project of passion!

(+2)

amazing update! so much new content

would be cool if you gave the girls real stats that are dynamic like outside the base they would go find food drinks and if we stand near their camp some of the more lewd girls would walk over and either offer themselfs to us for sexy times or if their more dominate they will climb us and mate us


one way we could clear the camp is to stay alive and jerk off near the camp to sorta lewdly mentally torture them this would up their lust values and in turn provoke a desire response where they would come over and attempt to breed us


while breeding them we can walk around and bring them to our throne to seal the deal


also you should make a minion a futa sucubus

would also be cool if we had normal sucubus customers who only we could sate